SideQuest for Neurodivergent Brains
Most habit apps are built on streaks, guilt, and demand language. They work for about three weeks, then your brain quietly notices the trap. SideQuest is the opposite: a real-world buddy game designed by neurodivergent creators for ADHD, autism, PDA, and anxiety.
For ADHD brains
Choice paralysis is real. SideQuest rolls the quest for you so you don't burn executive function on deciding. Novelty is built in — every roll is different. XP and cosmetic drops give your dopamine system the immediate, visible reward it actually responds to.
For autistic players
Five aesthetic modes mean you can match the interface to your sensory state — high-stim neon when you need energy, soft sanctuary when you don't. Intensity 4 and 5 quests always include an escape plan, a time limit, and a code word with your buddy. Predictability is a feature.
For PDA & demand-sensitive brains
There is no "should." No daily task list. No notification telling you what to do. Quests are invitations the dice offers — you accept, decline, or reroll. Skipping a day doesn't reset a streak or trigger a shame loop. Autonomy is the design.
For anxiety & social challenges
You set the budget. You set the intensity. You play with one buddy you trust. The buddy system means you're never the only one accountable, and you're never doing scary things alone. Low-intensity quests are genuinely cozy — visit a new café, text someone you miss, take a walk to somewhere new.
It's free forever.
No subscription. No upsell. Built because we needed it to exist.